As an update to the game engine it hopes will be used to create the metaverse, Epic Games has released Unreal Engine 5.1.
The new upgrade aims to make 3D content development with Unreal Engine 5 simpler and faster. Unreal is now more durable, effective, and adaptable for creators across all industries thanks to the company’s addition of a variety of stress-tested new features and upgrades in version 5.1.
Epic Games says that the Unreal Engine is used to develop more than half of all next-gen games and that the Lumen dynamic global illumination and reflection technology has been upgraded. If you want to create a virtual world or produce a game, this information is important.
Epic has developed improvements to its Nanite virtualized micro polygon geometry system and virtual shadow maps which will make it possible to run games at 60 frames per second on next-generation consoles and suitable PCs.
The UE 5.1 update provides enhancements to help teams work more effectively, including the ability to separate metadata from object data in source control, which reduces the amount of data that needs to be synced. This results in smaller workspace sizes and faster syncs for developers who don’t need access to the entire object data.
The new edition of the game includes new features that make it easier for developers to create expansive open worlds and also supports large world coordinates. This allows users to create worlds that are more accurate, without having to sacrifice the size of their worlds.